The trio continues to travel for many nights.
The story begins with the young hero placing the lifeless body of a young girl who's lost her soul onto his horse.
The story of Wanda to Kyozou centers on a young main character in an ancient land. This basic idea apparently came from Ueda around January of 2002. Wanda to Kyozou, which is indeed the game once referred to as NICO, centers on the basic idea of 'fighting a giant enemy,' as Kaido explains. On hand at the press conference were director, game designer and art director Fumito Ueda and producer Kenji Kaido, both of whom had the same roles on Ico. At a press conference held today in Tokyo, the company unveiled the basics of the title, from its concept to more specific gameplay elements. The Tokyo Game Show doesn't kick off until September 24, but SCE got around to spilling details on Wanda to Kyozou a bit earlier than that.
Titled Wanda to Kyozou ( Wanda and Colossus), the company initially revealed little about the title, promising more details to follow at the upcoming Tokyo Game Show. Late last night, Sony Computer Entertainment unveiled to the world first details on the next game from the talented bunch that brought us Ico.